![]() Learning that Vez'nan has invaded Linirea, the General returns to the capital city and defends it from the enemy army, proceeding into the nearby mountains with the objective of defeating the wizard. ![]() After being dispatched to fight outlaws reported around the city of Southport, the General discovers that the outlaw gangs are actually orc legions serving the evil wizard Vez'nan. The player takes the role of a general serving King Denas of Linirea. Additional stars can be earned through special challenges on already completed levels, which feature more difficult enemy placements and fewer resources. Completing levels in Kingdom Rush allows the player to unlock new hero options and earn a currency called "stars", which can be spent in exchange for permanent upgrades for towers and defenses. Furthermore, the player is also given control of a single hero unit, which is more powerful than typical soldiers, can be moved move freely around the level, and features its own distinct abilities. In addition to towers, the player can fight the monsters with two abilities that can be deployed anywhere in the level, and take time to recharge before they can be reused: a powerful meteor spell that deals damage in an area, and a reinforcement ability that summons soldiers to block and distract enemies. For example, the final upgrade for a mage tower could be either an "Arcane Wizard" that shoots lightning and teleports monsters back down the road, or a Sorcerer that summons a defensive earth elemental and weakens enemy armor. Each tower type can be improved three times before the player must choose between two final upgrades with their own distinct abilities. Slaying monsters gives the player gold, which they can use to buy more towers or upgrade existing ones. Each tower type has its own distinct strengths, such as artillery being more effective against grouped monsters, archers better at targeting flying threats, and barracks training soldiers that attack in melee and slow down enemies. The player can choose between four types of towers to place: archers, mages, artillery, and barracks. To prevent enemies from reaching the end, the player must purchase defensive towers at set points around the road to attack any incoming monsters. Levels are composed of a number of pre-set roads that enemies march across, and the player must defeat them before they reach the end of the path and drain lives to cause a game over. The player takes control of a general serving under King Denas of Linirea, who must defend the land from an onslaught of evil monsters. Kingdom Rush is a tower defense game set in a medieval fantasy setting. The game was released for the Nintendo Switch on July 30, 2020. On November 22, 2018, Ironhide Studios released a sequel, Kingdom Rush Vengeance, in which the player plays as Vez'nan's servant, helping him regain his throne. It was released on PC on October 18, 2018. The third installment of the franchise, Kingdom Rush: Origins, was launched on November 20, 2014. A sequel, Kingdom Rush: Frontiers, was released on June 6, 2013. Kingdom Rush is a tower defense game developed by Uruguay-based Ironhide Game Studio and published by Armor Games, released as a free flash browser game on July 28, 2011, on iPad on December 19, 2011, on Android in May 2013, and a Unity port in January 2014 via Steam. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.2011 video game Kingdom Rush Tower Defense Game Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. ![]() ![]() He has also been published in print for Macworld, including cover stories. Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. ![]()
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